Animations and Shader Graph

Card Image
Posted by Mica on July 27, 2019 in Design Implementation

The most complex animation for this project is the colour change of the dust sphere surrounding the environment. While the animation itself is not complicated the conditions of colour changes are on a larger scale.

Colour changing conditions – pink: must visit
The above visualised conditions connected in the Animation Controller Graph.

Another important part is the visualisation of burning ethanol in your nose. While inspired by burning steel wool the new functions of the Shader Graph came in handy to implement this effect without the usage of expensive particle effects. This effect was applied to the cask surrounding the starting and overlaid with an offset in rotation.

Shader Graph
Unit Scene visualisation of dissolving barrel.